Each event has a separate listing of rules. This page is a list of Brazilian jujitsu grappling rules. For a list of general rules that are not event specific, please click here.
Modified World Council Jujitsu Organizations BJJ Format
For full WCJJO Rules visit wcjjo.org
Simplified BJJ Rules
- Takedown or Throw = 2 points
- Sweep = 2 points
- Pass opponent’s guard = 3 points
- Mounted position = 4 points
- Back Mount with Hooks in = 4 points
- Back Mount knees on ground, opponent flat on stomach = 4 points (Additional 4 points are scored by putting the hooks in from this position)
- Body triangle from the back = 4 points
- Knee on stomach = 2 points
1) To gain points for a position, the competitor must show clear control for 3 seconds.
2) No Advantages are used in the A.S.J.O. Format. The referee will score in the event of a near submission or score (near takedown, near guard pass, etc).
3) No Stalling: Referee will issue warnings for the 1st offense of stalling (i.e. backing out of the guard without engaging, hugging the opponent’s hips inside the guard, backing away from the opponent out of bounds, etc). A 2nd offense will result in a penalty point for the staller’s opponent. A 3rd offense will result in a 2 point deduction. A 4th offense will result in a disqualification.
4) If a competitor flees the ring to avoid a takedown and it is obvious that the competitor is going to be taken down, his or her opponent will be awarded two points.
5) There are no points for reversals. It is a person’s obligation to escape a bad position (mount, rear mount, or side control). No points are awarded for these escapes; without obtaining a reversal of control and held for 3 seconds.
Junior Divisions (age 11 and under) – 3 minutes
Cadet Divisions (age 12 -17) – 4 minutes
Adult under Black belt (age 18 and Up) – 4 minutes
Black Belt (age 18 and Up) – 6 minutes
Black Belt Grand Championship Matches (Finals Only) – 10 minute Submission only (no points)
In the event of a tie at the end of the 10 minute time limit; an additional 5min round will be played with points to determine a winner.
Expanded BJJ Rules
- There will be one referee – unless the organizers of a tournament deem it appropriate to appoint two additional referees who will be seated in chairs placed at opposing corners of the match area.
- a) Corner referees when appointed – bear the same powers as the central referee – and all or any points, or penalty points awarded must be confirmed by at least two of the three referees.
- b) Should there be a consensus between the corner referees and the central referee, the corner referees shall remain seated in the chairs at the corners of the match area.
- c) Should there be a conflict of opinion with the central referee, the corner referees should stand up and signal for points, or penalty points to be awarded or subtracted, using gestures predefined below.
DURATION AND OVERVIEW OF A CONTEST MATCH
Junior Divisions – 3 minutes
Cadet Divisions and Adult under Black belt – Legal Submission groups – 4 minutes
Black belt – All contests consist of one round of six (6) minutes of continuous fighting following which a decision will be awarded.
- Commencement – competitors will be called to the mat by the referee and the contest shall begin with both competitors facing each other in a standing position, the referee facing towards the table with red to his or her right and white to his or her left. After making a standing bow, the contest will start after the referee’s call to “BEGIN”. Competitors must bow to each other before and after the match and refusal to do so will constitute an immediate disqualification.
- Within match area – competitors will compete within the match area and the referee is to always be directing the competitors to the center of the mat.
- Out of bounds and stabilized – When 2/3 of the competitors’ bodies (usually when both competitors belts are across the line) are outside the match area in a stabilized position on the ground, the referee should stop the match and, noting the position of each competitor, restart the match at the center of the match area with the competitors in positions identical to those they were in at the moment of stoppage.
- a)The referee may be assisted by the timekeeper in moving the competitors back to the center of the mat. In case the referee and the timekeeper are unable to move the competitors back to the center of the mat, the competitors will be asked to walk back to the center and continue from the same position.
- Out of bounds and not stabilized – When 2/3 of the competitors’ bodies are outside the match area (usually when belts of both competitors are out of bounds) on foot or in a non-stabilized position on the ground, the referee should stop the match and restart the two competitors on their feet at the center of the match area.
- Submission hold in place – When a competitor has a submission hold in place in the outlying safety area, the referee should not interrupt the match.
- Submission hold defended by moving out – When a competitor has a submission hold in place and the opponent defends by moving to outside the outlying safety area; the referee should stop the match and restart the match at the center of the match area with the competitors standing. In this case, when the referee deems it clearly apparent the competitor under attack initiated the movement that led to exiting the match area, the referee shall signal for 2 (two) points to be added to the score of the competitor performing the submission hold, as described below
DECISION OF A CONTEST MATCH
- Referee signals scoring – will be signaled by the referee(s) during the match and recorded by the scorekeeper. The match will be awarded to the competitor who achieved a submission, or if no submission the competitor with the highest match points, or if a draw then an additional 1 minute round will be held to determine the winner. If still a draw to the competitor with the least penalty points will be determined the winner. If a draw still prevails then the referee(s) shall declare the winner on which competitor displayed greater offense during the match and came closest to achieving possible point or submission-scoring positions.
- Submission – occurs when:
The competitor signals to the referee their submission by tapping twice the opponent or mat or self; or verbally signals their submission or expresses pain while trapped in a submission hold.
The referee perceives that a hold in place may expose the competitor to serious physical injury and ends the fight giving victory to the competitor that applied the lock.
A coach of one of the competitors may request that the fight be ended either by directing him or herself to the referee or by throwing the towel into the contest area for any reason.
- Disqualification – If a competitor is issued a disqualification at any time during the match this signifies a loss of the contest and the other competitor wins.
- Injury due to a foul – If a competitor is injured due to a majority called infraction (foul) and cannot continue the offending competitor cannot be awarded the win for that match. The win must go to the injured competitor. The medical or senior appointed qualified first-aid officer must make the decision for an injured competitor not to continue fighting and the competitor cannot recommence competing in the Tournament until he or she is given medical / first aid approval. The referee should be informed of this.
Where it is ruled that a competitor has ‘intentionally’ injured their opponent this may invoke a ‘major disqualification’ as defined in Disqualification.
- Injury not due to a foul – If a competitor sustains an injury, which is not attributed to a foul, and cannot continue then the referee will award the round accordingly.
At the discretion of the referee(s), a competitor may be allowed up to 2 minutes to recover from an injury following which the competitor must either continue or the round must be decided
- Injury with bleeding or a wound – The match will be stopped and “time-out” called to allow the competitor to be attended to. If the bleeding cannot be controlled within 2 minutes the round will be called. Any blood on the mat surface must be cleaned before play continues.
- Loss of consciousness – The competitor shall be declared to have lost the match upon losing consciousness due to a legal hold applied by the opponent or due to an accident not stemming from an illegal maneuver by the opponent.
Note: Competitors who lose consciousness because of head trauma should not be allowed to compete again in the same tournament and should be directed to undergo treatment from medical staff.
The referee will make gestures indicated below, according with the actions – For all gestures made, the referee will raise his or her hand indicating the competitor receiving the score with right indicating red and left indicating white.
- a) Two-points – Takedown, sweep and knee on the belly – The referee raises hand of arm corresponding with competitor to be awarded points with first and middle fingers extended.
- b) Three-points – Guard pass – The referee raises hand of arm corresponding with competitor to be awarded points with first, middle, and ring fingers extended.
- c) Four-point – Mount and back control – The referee raises hand of arm corresponding with competitor to be awarded points with first, middle, ring fingers, and little finger extended.
- d) Point deduction – To take off an awarded point – The referee raises arm corresponding with competitor to be deducted points to shoulder height with palm open.
- e) For the interruption of the fight – match stoppage, end of match – The referee opens his or her arms together on a horizontal plane level with the shoulder.
- f) For interruption of time during the fight – The referee puts his or her hands one above the other forming a “T” signaling the timekeeper to stop the time.
- g) For lack of competitiveness – stalling – The referee raises both arms to chest height with both hands holding forearms
- h) For signaling a penalty – The referees arm corresponding with penalized competitor being raised to shoulder height with clenched fist
- i) For disqualification – The referee raises arms over head with forearms crossed and fists clenched, followed by arm corresponding with disqualified competitor pointing to competitor’s belt.
- j) One-point Advantage – One Point The referee signals with the arm corresponding with competitor to be awarded, extending parallel to mat with hand open and palm facing downwards.
- k) Announce match result – Arm of winning competitor raised while facing judges’ table and the arm of losing competitor held downwards.
- Three seconds – Points shall be awarded by the central referee of a match whenever a competitor stabilizes a position for 3 (three) seconds.
When the proper defensive counter for a submission hold results in exiting the match area, the referee shall signal 2 (two) points be awarded to the competitor applying the submission hold
Match progression – Matches should unfold as a progression of positions of technical control that ultimately result in a submission hold. Therefore competitors who voluntarily relinquish a position, in order to again score points using the same position for which points have already been awarded, shall not be awarded points upon achieving the position anew.
- While in a submission hold – Competitors who arrive at a point-scoring position while caught in a submission hold shall only be awarded points once they have freed themselves from the attack and stabilized the position for 3 (three) seconds.
When one competitor comes to point-scoring positions but only gets out of the submission in hold without staying in these positions, he/she will not receive any advantage for those positions.
- Defending a sweep – Competitors who, in defending a sweep, return their opponent back-down or sideways on the ground shall not be awarded the takedown-related two points or advantage point
- Competitors defending standing back-control – where the opponent has one or two hooks in place and doesn’t have one foot on the mat, shall not be awarded the takedown-related two points or advantage point, even after he/she stabilizes the position for 3 (three) seconds.
- Competitors who begin a takedown movement – before the opponent pulls guard shall be awarded two points or an advantage point for the move, respecting the Takedown rules.
- Points for takedown – When a competitor has a grip on his/her opponent’s pants and the opponent pulls open guard, the competitor with the grip on the pants shall be awarded two points for the takedown if he/she stabilizes the top position on the ground for 3 (three) seconds.
If the opponent pulls closed guard and remains suspended in the air, the competitor will have to put the opponent’s back on the ground within 3 (three) seconds and stabilize the top position for 3 (three) seconds to be awarded with Takedown points.
- Cumulative points – Competitors shall be awarded cumulative points when they progress through a number of point-scoring positions, as long as the three-second positional control from the final point-scoring position is a continuation of the positional control from the point-scoring positions from earlier in the sequence.
In this case, the referee shall count only 3 (three) seconds of control at the end of the sequence before signaling the points be scored (e.g., guard pass followed by mount counts for 7 [seven] points). In the case of the mount, when there is a transition straight from back mount to mount or Vice-versa—for being distinct positions—competitors shall be awarded four points for the first mount and another four points for the
POINT SCORING POSITIONS
- Takedown 2 points –
When a competitor forces his/her opponent back-down, sideways or into a seated position on the ground after standing on two feet at some point during the movement, and keeps the fight on the ground and himself/herself in the top position for 3 (three) seconds.
When a competitor forces his/her opponent to the ground on all fours or belly-down, points shall only be awarded once the competitor performing the takedown has established a back clinch on his/her opponent—hooks need not be in place but at least one of the opponent’s knees must be maintained on the ground for 3 (three) seconds.
If a competitor forces his/her opponent to the ground in the outlying safety area, the competitor performing the takedown should have both feet within the match area when the movement begins. In this case, if the competitors land in a stabilized position, the match shall be restarted at the center of the match area and the competitors will be placed in the same position they were in when the match was stopped. The referee will count 3 (three) seconds of stabilization before scoring the points.
When the opponent has one or two knees on the ground, the competitor performing the takedown will only be awarded points if he/she is standing at the moment the takedown is carried out. An exception may be made under circumstances; and respecting the 3 (three) seconds of stabilization.
When the competitor forces his/her opponent to the ground using a single or double-leg takedown and the opponent lands seated and successfully applies a counter-takedown (another takedown), only the competitor performing the counter-takedown shall be awarded the two points when he/she can stabilize this position for 3 (three) seconds.
For any takedown technique where the competitor, delivering his/her opponent back-down or sideways on the ground, lands in guard or half-guard and immediately suffers a successful sweep by the opponent, he/she shall be awarded 2 points relating to the takedown and his/her opponent shall be awarded the two points from the sweep.
Competitors who initiate a takedown movement after the opponent has pulled guard shall not be awarded the two points or advantage point relating to the move.
- Guard Pass 3 points –
When the competitor in top position manages to surmount the legs of the opponent in bottom position (pass guard or half-guard) and maintain side-control or north-south position over him/her for 3 (three) seconds.
- a) Note 1 – Guard is defined by the use of one or more legs to block the opponent from reaching side-control or north-south position over the competitor on bottom.
- b) Note 2 – Half-guard is the guard where the competitor on bottom is lying on his/her back or side and has one of the top-positioned competitor’s legs trapped, blocking him/her from achieving side – or north-south control over the bottom-positioned competitor for 3 (three) seconds.
- c) Note 3 – The position of the top competitor’s legs determines whether it is half-guard or reverse half-guard.
- Knee-on-Belly (Knee ride) 2 points –
When the competitor on top maintaining side-control places a knee on the belly, chest or ribs of his/her opponent – who is on bottom with their back or side on the ground –, maintaining his/her other leg extended diagonally away from the opponent and his/her foot (not knee) on the ground, body facing the opponent’s head (not legs), and thus remains for 3 (three) seconds.
- Mount and Reverse Mount 4 points –
When the competitor is on top, clear of the half-guard, sitting on the opponent’s torso and with two knees or one foot and one knee on the ground, facing the opponent’s head and with up to one arm trapped under his/her leg – and thus remains for 3 (three) seconds.
Should the competitor have one of the opponent’s arms trapped under his/her leg, he/she shall only be awarded points for the mount if the leg trapping the arm does not extend beyond the opponent’s shoulder.
When the competitor lands on top with a triangle fastened around the opponent on bottom, no points shall be awarded for the mount.
- Back Control 4 points –
When the competitor takes control of the opponent’s back, placing his/her heels between the opponent’s thighs without crossing his/her legs and in a position to trap up to one of the opponent’s arms without trapping the arm above the shoulder line – and thus remains for 3 (three) seconds.
- Sweep 2 points –
When the competitor on bottom with the opponent in his/her guard or half-guard inverts the position, forcing the opponent who was on top to be on bottom – and maintains him/her in this position for 3 (three) seconds.
When the competitor on bottom with the opponent in his/her guard or half-guard inverts the position and the opponent turns his/her back on all fours and the competitor who initiated the reversal establishes a back clinch over opponent’s back – without needing to place hooks but maintaining the opponent with at least one knee on the ground for 3 (three) seconds.
When the competitor on bottom with the opponent in his/her guard or half-guard gets to his/her feet, puts the opponent down and maintains the grips necessary to hold the opponent in bottom position for 3 (three) seconds.
ADVANTAGES – Note: it may be agreed by the Tournament directors that advantage points be recorded with the score or deleted from the format
NOTE: Advantages are deleted from the A.S.J.O. Format. Tournament host has the option of offering “Submission Only” BJJ divisions for Adult Competitors Only.
An advantage-point is counted when a competitor achieves a point-scoring pass position requiring 3 (three) seconds of control but is unable to maintain control for the entire duration.
An advantage is counted when the move to a point-scoring pass position is incomplete. The referee should assess whether the opponent was in any real danger and if the competitor clearly came close to reaching the point-scoring pass position.
The competitor shall be awarded an advantage-point when he/she attempts a submission hold where the opponent is in real danger of submitting. Again, it is the referee’s duty to assess how close the submission hold came to fruition.
An advantage point may be awarded by the referee even after a match has run its course but before announcing the result.
The referee may only award an advantage point once there is no longer a chance of the competitor reaching a point-scoring position.
A competitor who reaches one or multiple point-scoring positions, but is under attack from a submission hold by his/her opponent, shall be awarded with a single advantage point if he/she does not escape the attack by the end of the match.
Examples of Advantage Points*
Advantage from takedown
- a) When a competitor achieves a takedown and his/her opponent lands back-down, sideways or in sitting position on the ground without stabilizing the position for 3 (three) seconds.
- b) When a competitor, in attempting a single-leg takedown, traps one of the opponent’s legs and causes the opponent to exit the match area to avoid being taken down and oblige the referee to interrupt the match.
Advantage from Guard Pass
- a) When a competitor tries to pass guard and the opponent turns on all fours.
- b) When the competitor achieves half-guard position, with exception to reverse half-guard.
- c) When a competitor places a knee on his/her opponent’s belly but only places the knee and not foot of his/her other leg on the ground.
Advantage from the Mount
- a) When the competitor on top and free of guard or half-guard tries to sit on the opponent’s torso and keeps two knees or one foot and one knee on the ground while facing the opponent’s head but with both the opponent’s arms trapped under his/her legs.
Advantage from Back Control
- a) When a competitor mounts his/her opponent’s back and places his/her heels between the opponents’ thighs but traps both the opponent’s arms.
- b) When a competitor mounts his/her opponent’s back but crosses his/her legs, fastens a figure-four around the waist or only places one heel between the opponent’s thighs.
Advantage from Sweep
- a) When, upon clearly causing the opponent to lose his/her balance, a competitor attempts to complete the sweep movement and forces the opponent out of the match area.
- b) When a competitor attempts a sweep from closed guard, takes down the opponent, and opens guard in an attempt to achieve top position but is unable to complete the sweep movement.
- c) In 50/50 guard, when attempting a sweep, the competitor takes the opponent down and unlocks his/her legs in an attempt to achieve top position but is unable to complete the sweep movement.
- d) When both competitors pull guard at the same time, the competitor who achieves top position first is awarded an advantage point.
Note* the examples above are merely illustrative and do not represent the full array of situations that may warrant advantage points.
Specific Cases where Advantage Points are not awarded
- a) Achieving half-guard does not warrant an advantage point for a competitor who was in mounted or side-control position.
- b) Competitors who suffer a takedown from the opponent and manage to roll to top position shall no longer be awarded an advantage point by the referee.
- c) Competitors who begin a sweep movement but deliberately do not seek to complete the movement, in order to retain their defensive position, shall not be awarded an advantage point for the sweep.
- Fouls are technical or disciplinary infractions addressed in the rules that are committed by competitors before, during or after a match.
- a) Severe Foul – Subdivided into technical fouls, and disciplinary fouls.
- b) Serious Foul
- c) Combativeness Foul (Stalling)
- i) When a competitor’s gi is rendered unusable and he/she is unable to exchange it for a new one within a period of time stipulated by the referee
- ii) When a competitor deliberately flees the match area to avoid submitting to a submission hold applied by his/her opponent
iii) When a competitor intentionally attempts to get his or her opponent disqualified by reacting in a way that places his or her opponent in an illegal position
- iv) When a competitor is not wearing an undergarment under his/her gi and this fact comes to the referee’s attention
- v) In the Jiu-Jitsu No-Gi, when a competitor applies creams, oils, gels or any slippery substance to any part of the body
- vi) When the competitor utilizes any substance that increase the adherence in any part of his/her body
vii) When the competitor utilizes any substance that makes the kimono slippery for the grips.
viii) When a competitor applies a hold prohibited for his/her respective age or belt group, as indicated in the table below.*
Technical Fouls – Illegal Moves – When a competitor intentionally attempts to get his or her opponent disqualified by reacting in a way that places his or her opponent in an illegal position.
- When a competitor directs profane language or obscene gestures at his/her opponent, the center table, table officials, referee or public.
- When a competitor exhibits hostile behavior towards an opponent, referee or any other member of the organizing committee or public.
iii) When a competitor bites, pulls hair, strikes or applies pressure to the genitals or eyes, or intentionally uses a traumatic blow of any kind (such as punches, elbows, knees, head butts, kicks, etc.).
- When a competitor exhibits offensive or disrespectful behavior towards an opponent or the public through words or gestures during a match or in celebrating victory.
a) When a competitor kneels or sits without having a grip of any kind on the opponent.
b) When a standing competitor flees the bounds of the match area, avoiding combat with the opponent
c) When a standing competitor pushes his/her opponent to outside the match area without clear intent of attempting a submission or scoring. (Note: previously, the competitor being pushed was the one penalized).
d) When a competitor on the ground evades combat by sliding his/herself outside the match area.
e) When a competitor on the ground stands to escape combat and does not return to combat on the ground.
f) When a competitor breaks the grip of the opponent pulling guard and does not return to combat on the ground.
g) When a competitor intentionally removes his/her own gi or belt, causing the match to be stopped.
h) When a competitor grabs the opening of the opponent’s sleeve or pant leg with the fingers placed inside the garment, even if performing a sweep or any other maneuver
i) When a competitor grabs the inside of the opponent’s gi top or pants, and when a competitor passes a hand through the inside of the opponent’s gi to grip the external part of the gi.
j) When a competitor communicates with the referee by speaking or with gestures, except when he/she is reporting a medical issue.
k) When a competitor disobeys a referee order.
l) When a competitor exits the match area following a match prior to the referee announcing the result.* – * For these specific cases there is no gesture for penalization and the referee will signal one penalty be added on the scoreboard for the perpetrating competitor and concede at least one advantage point to the opponent, in accordance with the series of penalties addressed
m) When a competitor deliberately exits the match area to prevent the opponent from completing a sweep.** – ** In this case and only this case, the referee should signal two points be awarded to the opponent and one penalty point be added to the score of the competitor who exited the match area.
n) For Jiu-Jitsu No-Gi, when a competitor grabs hold of his/her uniform or that of his/her opponent in any way
o) When a competitor places a hand or foot on his/her opponent’s face.
p) When a competitor intentionally places his/her foot in his/her opponent’s belt.
q) When a competitor intentionally places a foot in the opponent’s lapel without gripping the same side of the lapel with his/her hand.
r) When a competitor places a foot in the lapel behind the opponent’s neck, with or without gripping it.
s) When a competitor uses his/her own belt or the opponent’s belt to assist in a choke or any other circumstance in a match while the belt is untied.
t)When a competitor, without using the gi, strangles his/her opponent using both hands, or applies pressure to the opponent’s windpipe using the thumb.
u) When a competitor holds the neck using both hands (one in front and one behind).
v) When a competitor blocks the passage of air to his/her opponent’s nose or mouth using his/her hands.
w) When a competitor takes more than 20 seconds to tie his/her belts during a match stoppage (when the competitor is also using the identification belt).
x) When a competitor runs around the match area and does not engage in the combat
y) When a competitor unintentionally reacts in a way that places his/her opponent in an illegal position
Lack of Combativeness (stalling)
a) Lack of combativeness (stalling) is defined by one competitor clearly not pursuing positional progression in a match and also when a competitor impedes his/her opponent from carrying out said progression.
b) When both competitors simultaneously demonstrate a lack of combativeness (stalling) in any position in a match.
c) Lack of combativeness (stalling) is not declared when a competitor is defending his/herself from an opponent’s attacks from mount, back-control, side-control or north-south positions.
d) Examples of situations constituting lack of combativeness (stalling).*
i) When a competitor, upon achieving side-control or north-south positions over an opponent, does not seek positional progression.
ii) When a competitor in an opponent’s closed guard does not seek to pass guard and at the same time prevents the opponent from seeking positional progression from guard.
iii) When the bottom competitor playing closed guard wraps his/her arms around the opponent’s back or performs any other controlling movement clutching the opponent to him/her without intending to achieve a submission or score.
iv) When a competitor on foot grabs and maintains his/her hand on the opponent’s belt, preventing the opponent from completing a takedown movement and without attempting an attack of any kind.
Note* the aforementioned examples are merely illustrative and do not represent all the situations that may be deemed lack of combativeness (stalling).
- Penalties are awarded by referees with the aim of assuring the match flows properly and that the rules of the sport and the competition are being respected. Referees shall abide by the following series of penalties for each category of penalty.
- Technical Penalties: Summary disqualification from the match at the moment of the infraction.
- Disciplinary Penalties: Summary disqualification from the match and competition at the moment of the infraction.
Referees shall abide by the following series of penalties.
a) 1st penalty – The referee will mark the first penalty for the competitor.
b) 2nd penalty – Advantage point concession to opponent of penalized competitor and second penalty marked on scoreboard for perpetrating competitor.
c) 3rd penalty –Two points concession to opponent of penalized competitor and third penalty marked on scoreboard for perpetrating competitor.
d) 4th penalty – Disqualification of perpetrating competitor.*
- Serious penalties are cumulative between them and different fouls will bring into effect the escalating penalty sequence addressed previously
If the competitor has already received penalties for lack of combativeness on the scoreboard, these penalties will be added to the penalties for serious fouls.
Note * In the under-15-year-old events, on a competitor’s fourth and fifth fouls the referee shall award two points to the opponent and one penalty point to the perpetrating competitor for each penalty. Only on the sixth penalty shall the referee disqualify the perpetrating competitor.
Penalties for lack of combativeness
The penalties for lack of combativeness will follow the sequence below after the referee considers one or both competitors been under the situations described in article
Note* the referee shall count out 20 (twenty) consecutive seconds and will perform the gesture for a lack of combativeness, followed by the verbal command “Stalling!” and the gesture for the awarded penalty, as described previously
If the competitor has already received penalties for serious fouls on the scoreboard, these penalties will be added to the penalties for lack of combativeness.
Additional Events that May be offered:
- Point Kickboxing
- Point Karate Kumite
- Board Breaking
- No Gi submission wrestling
- Demonstration “Skits” (martial art related)
- Musical Forms
- Team Weapon Forms
Please do not request to add any type of “Full Contact” Martial Art Event. The ASJO is a family friendly competition format and children should be able to participate in offered events.
Tournament hosts should inform the ASJO of events that will be offered at the event and the number of Divisions offered at the event; at least 60 days prior to the tournament date.